Colin Clarke, a game designer from EA's Easy who's currently working on the Battlefield Play4Free microtransaction-based shooter, has posted some information on the official blog about how the game's class customization system will work. Rather than just choosing to play as a Recon, Medic, Assault or Engineer character, each player will get to fill out two different ability trees: one powering up "Equipment Expertise" (which allows your equipment to be stronger and more
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