I was a huge, huge fan of the first Bionic Commando Rearmed - to me, it was a perfect HD update to a beloved NES classic, with slick visuals, a kickin' soundtrack and intentionally cheesy, over the top dialog. The new coat of paint was all well and good, but the real draw was the multipurpose bionic arm, and how every single aspect of the game was built around this one ability. The arm extends outward like a grappling hook, snatching platforms and swinging the hefty Nathan "Rad"
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